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The Assassin at the hero select fire
assassinclass-guidebeginner

Assassin field guide

Martial arts, traps and shadows: the Assassin's evolution lines, trap rules and how she stays alive.

D2
D2 Theme TestPublished 4h ago
4 min readPatch 20261022.31 views

The Assassin has the most evolutions of any class, 14, spread over martial arts that build charges with her claws, traps that fight for her, and shadow disciplines. Her martial arts reach the highest damage, her traps keep a pack busy while she moves.

The Assassin at the hero select fire
AssassinClass

Martial arts, traps and shadow disciplines.

Life
100
Starting weapon
Claw

Where the damage is

Her strongest evolutions at max level, for a new hero without gear: Phoenix Strike, Blades of Ice, Claws of Thunder.

Every Assassin evolution, strongest first
NameSkill treeEvolves fromEvolves with
Phoenix Strike
Martial Arts301,726Tiger Strike—
Blades of Ice
Martial Arts241,644Claws of Thunder—
Claws of Thunder
Martial Arts181,323Fists of FireWeapon Block
Blade Shield
Traps301,158Blade Fury—
Blade Fury
Traps18969Blade SentinelVitality
Lightning Sentry
Traps24487Charged Bolt SentryFaster Cast Rate
Wake of Inferno
Traps24433Wake of Fire—
Dragon Claw
Martial Arts6383Dragon TalonClaw Mastery
Dragon Flight
Martial Arts24317Dragon Tail—
Death Sentry
Traps30237Lightning Sentry—
Dragon Tail
Martial Arts18213Dragon ClawBurst of Speed
Shadow Master
Shadow Disciplines30145Shadow Warrior—
Wake of Fire
Traps12103Fire BlastFade
Mind Blast
Shadow Disciplines2450Psychic Hammer—

Planning a build

Evolution lines

Each line takes the skill to its max level, holds the passive, and reaches the hero level; the next chest evolves it. A level marked with a passive is later than the evolved skill's own, because the passive opens later.

Staying alive

Fade gives +64% to all resistances and 20% Damage Reduced at its max, and Weapon Block lets her block blows with her claws. Burst of Speed adds speed and shortens every cooldown by 21%, so it is defence and damage in one slot.

Attributes

Dexterity adds +3% damage with claws and +1% critical strike chance a card. Strength raises her martial arts releases (the charges of Fists of Fire, Claws of Thunder, Blades of Ice and Phoenix Strike).

Passives

Assassin passives
NameSkill treeAt max level
Claw Mastery
Shadow Disciplines1+60% physical damage and +21% chance of a critical strike
Burst of Speed
Shadow Disciplines6+61% movement speed (up to +61%) and 21% shorter cooldowns
Weapon Block
Shadow Disciplines12+57% chance to block a monster's hit with your claws
Fade
Shadow Disciplines18+64% to all resistances, 20% Damage Reduced; poison and chill wear off 100% faster
Venom
Shadow Disciplines30Your claws and blades poison, 40 damage a second for 2s
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