- Skill tree
- Martial Arts
- Required level
- 1
- Max level
- 8
At max level
4 kicks at the toughest in reach, 112 damage; the last releases all charges
Scaling by level
Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.
| Level | Effect | Damage per kick | Hits | Cooldown | DPS |
|---|---|---|---|---|---|
| 1 | 1 kick at the toughest in reach, 14 damage; the last releases all charges | 14 | 1 | 0.9s | 16 |
| 2 | 1 kick at the toughest in reach, 23 damage; the last releases all charges | 23 | 1 | 0.9s | 26 |
| 3 | 2 kicks at the toughest in reach, 34 damage; the last releases all charges | 34 | 2 | 1.4s | 49 |
| 4 | 2 kicks at the toughest in reach, 45 damage; the last releases all charges | 45 | 2 | 1.4s | 64 |
| 5 | 3 kicks at the toughest in reach, 60 damage; the last releases all charges | 60 | 3 | 1.9s | 95 |
| 6 | 3 kicks at the toughest in reach, 75 damage; the last releases all charges | 75 | 3 | 1.9s | 118 |
| 7 | 4 kicks at the toughest in reach, 94 damage; the last releases all charges | 94 | 4 | 2.4s | 157 |
| 8 | 4 kicks at the toughest in reach, 112 damage; the last releases all charges | 112 | 4 | 2.4s | 187 |
















