- Skill tree
- Martial Arts
- Required level
- 1
- Max level
- 8
At max level
Claws at the toughest in reach, 47 damage; every fourth blow releases 3 charges, +480% each
Scaling by level
Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.
| Level | Effect | Damage per blow | Cooldown | DPS |
|---|---|---|---|---|
| 1 | Claws at the toughest in reach, 12 damage; every fourth blow releases 3 charges, +140% each | 12 | 0.7s | 35 |
| 2 | Claws at the toughest in reach, 17 damage; every fourth blow releases 3 charges, +180% each | 17 | 0.66s | 61 |
| 3 | Claws at the toughest in reach, 22 damage; every fourth blow releases 3 charges, +240% each | 22 | 0.62s | 100 |
| 4 | Claws at the toughest in reach, 27 damage; every fourth blow releases 3 charges, +280% each | 27 | 0.58s | 144 |
| 5 | Claws at the toughest in reach, 32 damage; every fourth blow releases 3 charges, +340% each | 32 | 0.55s | 208 |
| 6 | Claws at the toughest in reach, 37 damage; every fourth blow releases 3 charges, +380% each | 37 | 0.51s | 277 |
| 7 | Claws at the toughest in reach, 42 damage; every fourth blow releases 3 charges, +440% each | 42 | 0.48s | 374 |
| 8 | Claws at the toughest in reach, 47 damage; every fourth blow releases 3 charges, +480% each | 47 | 0.45s | 476 |















