The Amazon fights from range with a bow, and her javelin tree turns her into a lightning thrower. Her bow evolutions carry the highest damage she has, but most of them wait for level 24 or 30, so the first half of a run is about staying alive while the right cards come up.

Bows, javelins and a warrior’s reflexes.
- Life
- 100
- Starting weapon
- Bow
Where the damage is
Her strongest evolutions at max level, for a new hero without gear:
Widowmaker,
Strafe,
Lightning Strike.
| Name | Skill tree | Evolves from | Evolves with | |||
|---|---|---|---|---|---|---|
Widowmaker | Bow and Crossbow Skills | 24 | 1,820 | — | ||
Strafe | Bow and Crossbow Skills | 24 | 1,410 | — | ||
Lightning Strike | Javelin and Spear Skills | 30 | 1,333 | — | ||
Freezing Arrow | Bow and Crossbow Skills | 30 | 1,125 | — | ||
Lightning Fury | Javelin and Spear Skills | 30 | 1,091 | — | ||
Plague Javelin | Javelin and Spear Skills | 18 | 1,052 | — | ||
Immolation Arrow | Bow and Crossbow Skills | 24 | 854 | — | ||
Charged Strike | Javelin and Spear Skills | 18 | 750 | |||
Ice Arrow | Bow and Crossbow Skills | 18 | 659 | |||
Fend | Javelin and Spear Skills | 24 | 300 | — |
Planning a build
- Pick a lane early. Bow evolutions want
Critical Strike,
Pierce and
Dodge; javelins want
Penetrate,
Inner Sight and
Avoid. Splitting both lanes spends slots on two sets of passives.
Strafe is the earliest big carry:
Multiple Shot at max level with
Critical Strike (open from level 1) evolves at hero level 24.
Widowmaker hits hardest, but late. It evolves at 24 on paper, but its passive
Pierce opens at 30, so plan for it at 30.- Javelins come online sooner:
Plague Javelin and
Charged Strike both evolve at 18, and Charged Strike evolves again into
Lightning Strike at 30.
Evolution lines
Each line takes the skill to its max level, holds the passive, and reaches the hero level; the next chest evolves it. A level marked with a passive is later than the evolved skill's own, because the passive opens later.
Staying alive
She has three ways to sidestep and each covers a different moment:
Dodge (blows) and
Avoid (missiles) work while she attacks or stands still, and
Evade works while she walks or runs. A survivors run is mostly walking, so Evade earns its slot sooner than it would in Diablo II.
Attributes
Dexterity is her damage stat: each card adds +3% damage with a bow and +1% critical strike chance. Strength adds nothing to bow damage, so it is only worth it for a javelin build or a gear requirement.
Passives
| Name | Skill tree | At max level | ||
|---|---|---|---|---|
Critical Strike | Passive and Magic Skills | 1 | +68% chance for her attacks (and the Valkyrie's) to deal double damage | |
Inner Sight | Passive and Magic Skills | 1 | Monsters near her take 40% more damage (it breaks no immunity) | |
Dodge | Passive and Magic Skills | 6 | +56% chance to sidestep a monster's blow while you attack or stand still | |
Avoid | Passive and Magic Skills | 12 | +65% chance to sidestep a monster's missile while you attack or stand still | |
Slow Missiles | Passive and Magic Skills | 12 | Monsters' missiles fly 50% slower | |
Penetrate | Passive and Magic Skills | 18 | Her attacks deal 40% more damage | |
Decoy | Passive and Magic Skills | 24 | Every few seconds a double of you appears nearby, drawing monsters (more often, for longer) | |
Evade | Passive and Magic Skills | 24 | +56% chance to sidestep a monster's hit while you walk or run | |
Pierce | Passive and Magic Skills | 30 | +85% chance for arrows and javelins to fly on through what they hit |


















