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Charged Bolt Sentry
Skill

Charged Bolt Sentry

The Assassin at the hero select fireAssassinSkillLightning

Learnable from hero level 12; evolves into Lightning Sentry with Faster Cast Rate. At level 1: a sentry near the nearest pack fires 5 bursts of 5 charged bolts, 20 damage each.

Damage
20 → 39
Hits
25
Cooldown
3.2s → 1.93s
DPS at max level
506
Skill tree
Traps
Required level
12
Max level
8

At max level

A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 39 damage each

Scaling by level

Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.

LevelEffectDamage per boltHitsCooldownDPS
1A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 20 damage each20253.2s156
2A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 23 damage each23252.98s193
3A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 28 damage each28252.77s253
4A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 31 damage each31252.57s301
5A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 33 damage each33252.39s345
6A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 36 damage each36252.23s404
7A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 37 damage each37252.07s447
8A sentry near the nearest pack fires 5 bursts of 5 charged bolts, 39 damage each39251.93s506

Synergies: +6% damage per level of Fire Blast; +6% damage per level of Lightning Sentry; +6% damage per level of Death Sentry.

Synergies

Synergy for

Evolves into

Evolves with