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Sacrifice
Skill

Sacrifice

PaladinSkillPhysical

Learnable from hero level 1; evolves into Bloodrise with Redemption. At level 1: a heavy blow at the toughest monster in reach, 70 damage, for 1% of your life (none below 40%).

Damage
70 → 127
Hits
1
Cooldown
1.6s → 0.96s
DPS at max level
132
Skill tree
Combat Skills
Required level
1
Max level
8

At max level

A heavy blow at the toughest monster in reach, 127 damage, for 1% of your life (none below 40%)

Scaling by level

Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.

LevelEffectDamage per blowCooldownDPS
1A heavy blow at the toughest monster in reach, 70 damage, for 1% of your life (none below 40%)701.6s44
2A heavy blow at the toughest monster in reach, 77 damage, for 1% of your life (none below 40%)771.49s52
3A heavy blow at the toughest monster in reach, 87 damage, for 1% of your life (none below 40%)871.38s63
4A heavy blow at the toughest monster in reach, 93 damage, for 1% of your life (none below 40%)931.29s72
5A heavy blow at the toughest monster in reach, 103 damage, for 1% of your life (none below 40%)1031.2s86
6A heavy blow at the toughest monster in reach, 110 damage, for 1% of your life (none below 40%)1101.11s99
7A heavy blow at the toughest monster in reach, 120 damage, for 1% of your life (none below 40%)1201.03s116
8A heavy blow at the toughest monster in reach, 127 damage, for 1% of your life (none below 40%)1270.96s132

Synergies: +15% damage per level of Redemption; +5% damage per level of Fanaticism.

Synergies

NamePer level
Redemption icon
Redemption
15%
Fanaticism icon
Fanaticism
5%

Synergy for

NamePer level
Zeal icon
Zeal
12%

Evolves into

Evolves with

Patch history

  1. Patch 20261022.3
    • Summary Learnable from hero level 1. At level 1: a heavy blow at the toughest monster in reach, 70 damage; each costs you 1% of your life, held back below 40% life.Learnable from hero level 1; evolves into Bloodrise with Redemption. At level 1: a heavy blow at the toughest monster in reach, 70 damage, for 1% of your life (none below 40%).
    • At max level A heavy blow at the toughest monster in reach, 127 damage; each costs you 1% of your life, held back below 40% lifeA heavy blow at the toughest monster in reach, 127 damage, for 1% of your life (none below 40%)
    • Scaling by level changed
    • Evolves into Bloodrise
    • Evolves with Redemption