- Skill tree
- Fire Spells
- Required level
- 12
- Max level
- 1
At max level
3 fire balls at the nearest monsters, bursting on impact for 55 damage around
Scaling by level
Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.
| Level | Effect | Damage per fire ball | Hits | Cooldown | DPS |
|---|---|---|---|---|---|
| 1 | 3 fire balls at the nearest monsters, bursting on impact for 55 damage around | 55 | 3 | 1s | 660 |
Synergies: +14% damage per level of
Fire Bolt; +14% damage per level of
Meteor.
Evolves into
Evolves from
Evolves with
Mercenaries' first picks
Mercenaries who cast it
| Name | Opens at level |
|---|---|
Iron Wolf | 12 |















