- Skill tree
- Cold Spells
- Required level
- 24
- Max level
- 1
At max level
Chilling Armor, 15s: melee attackers take 70 cold, chilled 3s; shooters a 60 ice bolt; 14% miss
Scaling by level
Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.
| Level | Effect | Damage per bolt or blow back | Cooldown |
|---|---|---|---|
| 1 | Chilling Armor, 15s: melee attackers take 70 cold, chilled 3s; shooters a 60 ice bolt; 14% miss | 60–70 | 12s |
Synergies: +7% damage per level of
Frozen Armor; +7% damage per level of
Shiver Armor.
Synergies
| Name | Per level |
|---|---|
Frozen Armor | 7% |
Shiver Armor | 7% |
Synergy for
| Name | Per level |
|---|---|
Shiver Armor | 9% |
Evolves from
Mercenaries who cast it
| Name | Opens at level |
|---|---|
Iron Wolf | 24 |















