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Terror affixes

All eighteen captured Terror modifiers and their first eligible tiers.

AffixFirst tierKind
Extra Strong1Monster
Extra Fast1Monster
Cursed1Monster
Fire Enchanted1Enchanted
Cold Enchanted1Enchanted
Lightning Enchanted1Enchanted
Mana Burn1Monster
Spectral Hit2Monster
Stone Skin2Monster
Multiple Shots2Monster
Possessed Champions3Champion
More Elite Packs3Encounters
Might Aura4Aura
Fanaticism Aura4Aura
Conviction Aura4Aura
Holy Freeze Aura4Aura
Healing −40%5Hero
No Potions in the Belt7Hero

Read the dangerous combinations

The source allows at most one enchanted affix and one aura in an offer. More Elite Packs applies a 1.5 multiplier in its pack helper. Healing −40% applies a 0.6 healing multiplier. No Potions in the Belt is a separate hero penalty.

Count rewards correctly

The reward helper counts ordinary affixes individually and multiple hero penalties together as one. Use that count for the bonus described in The Terror tiers. It is not always the number of names on the offer.

Before accepting an offer

  • Check whether the modifiers threaten your recovery, belt use, speed or resistance plan.
  • Compare the complete offer rather than choosing only by act name.
  • A familiar normal campaign enemy can behave differently with additional modifiers.