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Camp upgrades & progression

Persistent purchases, rank caps and run resources.

Name
Banish
3300
Damage Reduced
5250
Dexterity
10100
Energy
10100
Gold Find
10100
Magic Find
10150
Replenish Life
5150
Reroll
3300
Resurrect
21,000
Skip
3200
Strength
10100
Vitality
10100

Read the purchase price in camp

The table gives configured base costs. Later rank prices can differ, so use the current camp UI as the purchase quote. Reroll, Skip and Banish upgrades add run resources; Resurrect returns you at half life.

A practical starting plan

  • Buy protection when damage spikes end runs before you can collect rewards.
  • Buy choice control when your run repeatedly misses a catalyst or important skill.
  • Increase economy bonuses after you can finish a repeatable route.
  • Treat this as a flexible learning plan, not a tested fastest-farming build.

Related: Skills, levels & choices · Your first run