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Raise Skeletal Mage
Skill

Raise Skeletal Mage

The Necromancer at the hero select fireNecromancerSkillMagic

Learnable from hero level 12. At level 1: 1 skeletal mage casts fire, cold, lightning or poison bolts, 20 damage.

Damage
20 → 118
Hits
1
Cooldown
2.6s → 1.69s
DPS at max level
656
Skill tree
Summoning Spells
Required level
12
Max level
8

At max level

Up to 5 skeletal mages cast fire, cold, lightning or poison bolts, 118 damage

Scaling by level

Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.

LevelEffectDamage per mage's boltCooldownDPS
11 skeletal mage casts fire, cold, lightning or poison bolts, 20 damage202.6s22
2Up to 2 skeletal mages cast fire, cold, lightning or poison bolts, 34 damage342.44s76
3Up to 2 skeletal mages cast fire, cold, lightning or poison bolts, 48 damage482.3s107
4Up to 3 skeletal mages cast fire, cold, lightning or poison bolts, 62 damage622.16s207
5Up to 3 skeletal mages cast fire, cold, lightning or poison bolts, 76 damage762.03s253
6Up to 4 skeletal mages cast fire, cold, lightning or poison bolts, 90 damage901.91s400
7Up to 4 skeletal mages cast fire, cold, lightning or poison bolts, 104 damage1041.79s462
8Up to 5 skeletal mages cast fire, cold, lightning or poison bolts, 118 damage1181.69s656