Search

Search for a command to run...

Charge
Skill

Charge

PaladinSkillPhysical

Learnable from hero level 12; evolves into Herald of Zakarum with Vigor. At level 1: dash through the monsters in your path, 20 damage to each and a blow at the end.

Damage
20–30 → 83–124
Hits
2
Cooldown
4.5s → 2.51s
DPS at max level
83
Skill tree
Combat Skills
Required level
12
Max level
8

At max level

Dash through the monsters in your path, 83 damage to each and a blow at the end

Scaling by level

Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.

LevelEffectDamage per blow, on the dash or at its endHitsCooldownDPS
1Dash through the monsters in your path, 20 damage to each and a blow at the end20–3024.5s11
2Dash through the monsters in your path, 29 damage to each and a blow at the end29–4424.14s18
3Dash through the monsters in your path, 38 damage to each and a blow at the end38–5723.81s25
4Dash through the monsters in your path, 47 damage to each and a blow at the end47–7023.5s34
5Dash through the monsters in your path, 56 damage to each and a blow at the end56–8423.22s43
6Dash through the monsters in your path, 65 damage to each and a blow at the end65–9822.97s55
7Dash through the monsters in your path, 74 damage to each and a blow at the end74–11122.73s68
8Dash through the monsters in your path, 83 damage to each and a blow at the end83–12422.51s83

Synergies: +20% damage per level of Vigor; +20% damage per level of Might.

Synergies

NamePer level
Vigor icon
Vigor
20%
Might icon
Might
20%

Evolves into

Evolves with