- Skill tree
- Traps
- Required level
- 1
- Max level
- 8
At max level
A bomb thrown at the nearest monster, bursting for 92 fire damage around it
Scaling by level
Values for a new hero without gear or synergies, as the game works them out. DPS is the game's own estimate across every hit of a cast.
| Level | Effect | Damage per bomb | Cooldown | DPS |
|---|---|---|---|---|
| 1 | A bomb thrown at the nearest monster, bursting for 21 fire damage around it | 21 | 1s | 21 |
| 2 | A bomb thrown at the nearest monster, bursting for 27 fire damage around it | 27 | 0.93s | 29 |
| 3 | A bomb thrown at the nearest monster, bursting for 34 fire damage around it | 34 | 0.86s | 39 |
| 4 | A bomb thrown at the nearest monster, bursting for 45 fire damage around it | 45 | 0.8s | 56 |
| 5 | A bomb thrown at the nearest monster, bursting for 56 fire damage around it | 56 | 0.75s | 75 |
| 6 | A bomb thrown at the nearest monster, bursting for 64 fire damage around it | 64 | 0.7s | 92 |
| 7 | A bomb thrown at the nearest monster, bursting for 79 fire damage around it | 79 | 0.65s | 122 |
| 8 | A bomb thrown at the nearest monster, bursting for 92 fire damage around it | 92 | 0.6s | 153 |
Synergies: +9% damage per level of
Shock Web; +9% damage per level of
Charged Bolt Sentry; +9% damage per level of
Wake of Fire; +9% damage per level of
Lightning Sentry; +9% damage per level of
Wake of Inferno; +9% damage per level of
Death Sentry.
Synergies
| Name | Per level |
|---|---|
Shock Web | 9% |
Charged Bolt Sentry | 9% |
Wake of Fire | 9% |
Lightning Sentry | 9% |
Wake of Inferno | 9% |
Death Sentry | 9% |
Synergy for
| Name | Per level |
|---|---|
Wake of Inferno | 10% |
Wake of Fire | 8% |
Charged Bolt Sentry | 6% |















